Face Liquification

Introduction

Face liquify is used in the form of a brush, which can be freely moved and repeatedly added, changing the shape of the image it is on. The brush parameters determine whether the area covered by the brush shrinks or expands. Face Liquify is an important component for creating prank filters for faces.

Basic Usage

1. Add a Face Liquify object





2. Adjust Parameters

Brush Scaling: Supports direct scaling in the scene panel, hold and drag the edge of the brush, expand the brush outward, and shrink the brush inward; you can also adjust the Brush Size in the Face Liquify component, click the lock button in the middle, when the aspect ratio is locked, the brush scales according to the current ratio.
Left and Right Face Symmetry: When left and right face symmetry deformation is disabled, there is only one circular brush in the scene panel, and when you hold and drag the circle, local deformation occurs; when enabled, two circles appear in the scene panel, one solid and one dashed, and when you hold and drag the solid circle, the dashed circle changes symmetrically.






Expansion and Contraction: The parameter is used in conjunction with brush strength, when the brush is selected to expand, the local area expands as the degree approaches expansion, and the local area wrinkles as the degree approaches contraction;



Brush Strength: Brush strength determines the degree of expansion or contraction.
Add Brushes: The Face Liquify tool supports adding multiple brushes in a single component, with the brushes simultaneously deforming the face, and overlapping deformation effects in the intersecting areas between brushes.