セッショングループ
Overview
In some cases, you may need to group conversations, for example, into a "Product experience" or "R&D" group, which can be implemented through the following API.
Note
To use this feature, you need to purchase Premium edition.
This feature is available only in SDK enhanced edition v6.5.2803 or later.
Effect
Using this feature, you can achieve the following conversation group effects in your App:
API Description
Creating a Conversation Group
Call the
createConversationGroup
API (Android / iOS and macOS / Windows) to create a conversation group.Note
Up to 20 conversation groups can be created. After this limit is exceeded, the
51010
error will be reported. Groups that are no longer used should be promptly deleted.Attribute | Definition | Description |
groupName | Conversation group name | It must be greater than 0 in length and can contain up to 32 bytes; otherwise, the 51011 error will be reported. |
conversationIDList | List of conversation IDs | It cannot be empty. |
Sample code:
List<String> conversationIDList = new ArrayList<>();conversationIDList.add("c2c_user1");V2TIMManager.getConversationManager().createConversationGroup("conversation_group", conversationIDList, new V2TIMValueCallback<List<V2TIMConversationOperationResult>>() {@Overridepublic void onSuccess(List<V2TIMConversationOperationResult> v2TIMConversationOperationResults) {// Created the conversation group successfully}@Overridepublic void onError(int code, String desc) {// Failed to create the conversation group}});
// Create a conversation group[[V2TIMManager sharedInstance] createConversationGroup:@"conversation_group" conversationIDList:@[@"c2c_yahaha"] succ:^(NSArray<V2TIMConversationOperationResult *> *result) {// Created the conversation group successfully} fail:^(int code, NSString *desc) {// Failed to create the conversation group}];
template <class T>class ValueCallback final : public V2TIMValueCallback<T> {public:using SuccessCallback = std::function<void(const T&)>;using ErrorCallback = std::function<void(int, const V2TIMString&)>;ValueCallback() = default;~ValueCallback() override = default;void SetCallback(SuccessCallback success_callback, ErrorCallback error_callback) {success_callback_ = std::move(success_callback);error_callback_ = std::move(error_callback);}void OnSuccess(const T& value) override {if (success_callback_) {success_callback_(value);}}void OnError(int error_code, const V2TIMString& error_message) override {if (error_callback_) {error_callback_(error_code, error_message);}}private:SuccessCallback success_callback_;ErrorCallback error_callback_;};V2TIMString groupName = u8"conversation_group";V2TIMStringVector conversationIDList;conversationIDList.PushBack(u8"c2c_user1");auto callback = new ValueCallback<V2TIMConversationOperationResultVector>{};callback->SetCallback([=](const V2TIMConversationOperationResultVector& conversationOperationResultList) {// Created the conversation group successfullydelete callback;},[=](int error_code, const V2TIMString& error_message) {// Failed to create the conversation groupdelete callback;});V2TIMManager::GetInstance()->GetConversationManager()->CreateConversationGroup(groupName, conversationIDList,callback);
Deleting a Conversation Group
Call the
deleteConversationGroup
API (Android / iOS and macOS / Windows) to delete a conversation group.Note
If the target conversation group doesn't exist, the
51009
error will be reported.Sample code:
V2TIMManager.getConversationManager().deleteConversationGroup("conversation_group", new V2TIMCallback() {@Overridepublic void onSuccess() {// Deleted the conversation group successfully}@Overridepublic void onError(int code, String desc) {// Failed to delete the conversation group}});
// Delete the conversation group[[V2TIMManager sharedInstance] deleteConversationGroup:@"conversation_group" succ:^{// Deleted the conversation group successfully} fail:^(int code, NSString *desc) {// Failed to delete the conversation group}];
class Callback final : public V2TIMCallback {public:using SuccessCallback = std::function<void()>;using ErrorCallback = std::function<void(int, const V2TIMString&)>;Callback() = default;~Callback() override = default;void SetCallback(SuccessCallback success_callback, ErrorCallback error_callback) {success_callback_ = std::move(success_callback);error_callback_ = std::move(error_callback);}void OnSuccess() override {if (success_callback_) {success_callback_();}}void OnError(int error_code, const V2TIMString& error_message) override {if (error_callback_) {error_callback_(error_code, error_message);}}private:SuccessCallback success_callback_;ErrorCallback error_callback_;};V2TIMString groupName = u8"conversation_group";auto callback = new Callback;callback->SetCallback([=]() {// Deleted the conversation group successfullydelete callback;},[=](int error_code, const V2TIMString& error_message) {// Failed to delete the conversation groupdelete callback;});V2TIMManager::GetInstance()->GetConversationManager()->DeleteConversationGroup(groupName, callback);
Renaming a Conversation Group
Call the
renameConversationGroup
API (Android / iOS and macOS / Windows) to rename a conversation group.Sample code:
V2TIMManager.getConversationManager().renameConversationGroup("conversation_group", "conversation_group_rename", new V2TIMCallback() {@Overridepublic void onSuccess() {// Renamed the conversation group successfully}@Overridepublic void onError(int code, String desc) {// Failed to rename the conversation group}});
// Rename a conversation group[[V2TIMManager sharedInstance] renameConversationGroup:@"conversation_group" newName:@"conversation_group_rename" succ:^{// Renamed the conversation group successfully} fail:^(int code, NSString *desc) {// Failed to rename the conversation group}];
class Callback final : public V2TIMCallback {public:using SuccessCallback = std::function<void()>;using ErrorCallback = std::function<void(int, const V2TIMString&)>;Callback() = default;~Callback() override = default;void SetCallback(SuccessCallback success_callback, ErrorCallback error_callback) {success_callback_ = std::move(success_callback);error_callback_ = std::move(error_callback);}void OnSuccess() override {if (success_callback_) {success_callback_();}}void OnError(int error_code, const V2TIMString& error_message) override {if (error_callback_) {error_callback_(error_code, error_message);}}private:SuccessCallback success_callback_;ErrorCallback error_callback_;};V2TIMString oldName = u8"conversation_group";V2TIMString newName = u8"conversation_group_rename";auto callback = new Callback;callback->SetCallback([=]() {// Renamed the conversation group successfullydelete callback;},[=](int error_code, const V2TIMString& error_message) {// Failed to rename the conversation groupdelete callback;});V2TIMManager::GetInstance()->GetConversationManager()->RenameConversationGroup(oldName, newName, callback);
Getting the List of Conversation Groups
Call the
getConversationGroupList
API (Android / iOS and macOS / Windows) to get the list of conversation groups.Sample code:
V2TIMManager.getConversationManager().getConversationGroupList(new V2TIMValueCallback<List<String>>() {@Overridepublic void onSuccess(List<String> strings) {// Obtained the group list successfully}@Overridepublic void onError(int code, String desc) {// Failed to obtain the group list}});
// Get the list of conversation groups[[V2TIMManager sharedInstance] getConversationGroupList:^(NSArray<NSString *> *groupList) {// Obtained the group list successfully} fail:^(int code, NSString *desc) {// Failed to obtain the group list}];
template <class T>class ValueCallback final : public V2TIMValueCallback<T> {public:using SuccessCallback = std::function<void(const T&)>;using ErrorCallback = std::function<void(int, const V2TIMString&)>;ValueCallback() = default;~ValueCallback() override = default;void SetCallback(SuccessCallback success_callback, ErrorCallback error_callback) {success_callback_ = std::move(success_callback);error_callback_ = std::move(error_callback);}void OnSuccess(const T& value) override {if (success_callback_) {success_callback_(value);}}void OnError(int error_code, const V2TIMString& error_message) override {if (error_callback_) {error_callback_(error_code, error_message);}}private:SuccessCallback success_callback_;ErrorCallback error_callback_;};auto callback = new ValueCallback<V2TIMStringVector>{};callback->SetCallback([=](const V2TIMStringVector& stringList) {// Obtained the group list successfullydelete callback;},[=](int error_code, const V2TIMString& error_message) {// Failed to obtain the group listdelete callback;});V2TIMManager::GetInstance()->GetConversationManager()->GetConversationGroupList(callback);
Call the
getConversationListByFilter
API (Android / iOS and macOS / Windows) to get the list of conversations in a group.Sample code:
V2TIMConversationListFilter filter = new V2TIMConversationListFilter();filter.setGroupName("conversation_group");filter.setCount(50);filter.setNextSeq(0);V2TIMManager.getConversationManager().getConversationListByFilter(filter, new V2TIMValueCallback<V2TIMConversationResult>() {@Overridepublic void onSuccess(V2TIMConversationResult v2TIMConversationResult) {// Conversation list obtained successfully}@Overridepublic void onError(int code, String desc) {// Failed to obtain the conversation list}});
// Pull a specified marked conversationV2TIMConversationListFilter *filter = [[V2TIMConversationListFilter alloc] init];filter.groupName = @"conversation_group";filter.count = 50;filter.nextSeq = 0;[[V2TIMManager sharedInstance] getConversationListByFilter:filter succ:^(NSArray<V2TIMConversation *> *list, uint64_t nextSeq, BOOL isFinished) {// Obtained the conversation list successfully. `list` is the conversation list.} fail:^(int code, NSString *desc) {// Failed to obtain the conversation list}];
template <class T>class ValueCallback final : public V2TIMValueCallback<T> {public:using SuccessCallback = std::function<void(const T&)>;using ErrorCallback = std::function<void(int, const V2TIMString&)>;ValueCallback() = default;~ValueCallback() override = default;void SetCallback(SuccessCallback success_callback, ErrorCallback error_callback) {success_callback_ = std::move(success_callback);error_callback_ = std::move(error_callback);}void OnSuccess(const T& value) override {if (success_callback_) {success_callback_(value);}}void OnError(int error_code, const V2TIMString& error_message) override {if (error_callback_) {error_callback_(error_code, error_message);}}private:SuccessCallback success_callback_;ErrorCallback error_callback_;};V2TIMConversationListFilter filter;filter.nextSeq = 0;filter.count = 50;filter.groupName = u8"conversation_group";auto callback = new ValueCallback<V2TIMConversationResult>{};callback->SetCallback([=](const V2TIMConversationResult& conversationResult) {// Conversation list obtained successfullydelete callback;},[=](int error_code, const V2TIMString& error_message) {// Failed to obtain the conversation listdelete callback;});V2TIMManager::GetInstance()->GetConversationManager()->GetConversationListByFilter(filter, callback);
Adding a Conversation to a Group
After creating a group, you can call the
addConversationsToGroup
API (Android / iOS and macOS / Windows) to add a conversation to the group.Sample code:
List<String> conversationIDList = new ArrayList<>();conversationIDList.add("c2c_user2");V2TIMManager.getConversationManager().addConversationsToGroup("conversation_group", conversationIDList, new V2TIMValueCallback<List<V2TIMConversationOperationResult>>() {@Overridepublic void onSuccess(List<V2TIMConversationOperationResult> v2TIMConversationOperationResults) {// Added the conversation to the group successfully}@Overridepublic void onError(int code, String desc) {// Failed to add the conversation to the group}});
// Add a conversation to a group[[V2TIMManager sharedInstance] addConversationsToGroup:@"conversation_group" conversationIDList:@[@"c2c_yahaha"] succ:^(NSArray<V2TIMConversationOperationResult *> *result) {// Added the conversation to the group successfully} fail:^(int code, NSString *desc) {// Failed to add the conversation to the group}];
template <class T>class ValueCallback final : public V2TIMValueCallback<T> {public:using SuccessCallback = std::function<void(const T&)>;using ErrorCallback = std::function<void(int, const V2TIMString&)>;ValueCallback() = default;~ValueCallback() override = default;void SetCallback(SuccessCallback success_callback, ErrorCallback error_callback) {success_callback_ = std::move(success_callback);error_callback_ = std::move(error_callback);}void OnSuccess(const T& value) override {if (success_callback_) {success_callback_(value);}}void OnError(int error_code, const V2TIMString& error_message) override {if (error_callback_) {error_callback_(error_code, error_message);}}private:SuccessCallback success_callback_;ErrorCallback error_callback_;};V2TIMString groupName = u8"conversation_group";V2TIMStringVector conversationIDList;conversationIDList.PushBack(u8"c2c_user1");auto callback = new ValueCallback<V2TIMConversationOperationResultVector>{};callback->SetCallback([=](const V2TIMConversationOperationResultVector& conversationOperationResultList) {// Added the conversation to the group successfullydelete callback;},[=](int error_code, const V2TIMString& error_message) {// Failed to add the conversation to the groupdelete callback;});V2TIMManager::GetInstance()->GetConversationManager()->AddConversationsToGroup(groupName, conversationIDList,callback);
Deleting a Conversation from a Group
Call the
deleteConversationsFromGroup
API (Android / iOS and macOS / Windows) to delete a conversation from a group.Sample code:
List<String> conversationIDList = new ArrayList<>();conversationIDList.add("c2c_user2");V2TIMManager.getConversationManager().deleteConversationsFromGroup("conversation_group", conversationIDList, new V2TIMValueCallback<List<V2TIMConversationOperationResult>>() {@Overridepublic void onSuccess(List<V2TIMConversationOperationResult> v2TIMConversationOperationResults) {// Deleted the conversation from the group successfully}@Overridepublic void onError(int code, String desc) {// Failed to delete the conversation from the group}});
// Delete a conversation from a group[[V2TIMManager sharedInstance] deleteConversationsFromGroup:@"conversation_group" conversationIDList:@[@"c2c_yahaha"] succ:^(NSArray<V2TIMConversationOperationResult *> *result) {// Deleted the conversation from the group successfully} fail:^(int code, NSString *desc) {// Failed to delete the conversation from the group}];
template <class T>class ValueCallback final : public V2TIMValueCallback<T> {public:using SuccessCallback = std::function<void(const T&)>;using ErrorCallback = std::function<void(int, const V2TIMString&)>;ValueCallback() = default;~ValueCallback() override = default;void SetCallback(SuccessCallback success_callback, ErrorCallback error_callback) {success_callback_ = std::move(success_callback);error_callback_ = std::move(error_callback);}void OnSuccess(const T& value) override {if (success_callback_) {success_callback_(value);}}void OnError(int error_code, const V2TIMString& error_message) override {if (error_callback_) {error_callback_(error_code, error_message);}}private:SuccessCallback success_callback_;ErrorCallback error_callback_;};V2TIMString groupName = u8"conversation_group";V2TIMStringVector conversationIDList;conversationIDList.PushBack(u8"c2c_user1");auto callback = new ValueCallback<V2TIMConversationOperationResultVector>{};callback->SetCallback([=](const V2TIMConversationOperationResultVector& conversationOperationResultList) {// Deleted the conversation from the group successfullydelete callback;},[=](int error_code, const V2TIMString& error_message) {// Failed to delete the conversation from the groupdelete callback;});V2TIMManager::GetInstance()->GetConversationManager()->DeleteConversationsFromGroup(groupName, conversationIDList, callback);
Conversation Group Changed Notification
Call the
addConversationListener
API (Android / iOS and macOS / Windows) to listen for the notification of a conversation group change.Sample code:
V2TIMConversationListener listener = new V2TIMConversationListener() {@Overridepublic void onConversationGroupCreated(String groupName, List<V2TIMConversation> conversationList) {// Received the notification of conversation group creation}@Overridepublic void onConversationGroupDeleted(String groupName) {// Received the notification of conversation group deletion}@Overridepublic void onConversationGroupNameChanged(String oldName, String newName) {// Received the notification of conversation group renaming}@Overridepublic void onConversationsAddedToGroup(String groupName, List<V2TIMConversation> conversationList) {// Received the notification of a conversation added to a group}@Overridevoid OnConversationsDeletedFromGroup(const V2TIMString& groupName,const V2TIMConversationVector& conversationList,uint32_t reason) override {// Received the notification of a conversation deleted from a group// reason : Indicates the reason why the conversation was deleted from the conversation group, its values are:// When reason is 0, it means that it is triggered by the user actively calling deleteConversationsFromGroup.// When reason is 1, it means that the number of conversations added to the conversation group exceeds 1000, and the earliest conversation added to the group will be eliminated.}};V2TIMManager.getConversationManager().addConversationListener(listener);
[[V2TIMManager sharedInstance] addConversationListener:self];- (void)onConversationGroupCreated:(NSString *)groupName conversationList:(NSArray<V2TIMConversation *> *)conversationList {// Received the notification of conversation group creation}- (void)onConversationGroupDeleted:(NSString *)groupName {// Received the notification of conversation group deletion}- (void)onConversationGroupNameChanged:(NSString *)oldName newName:(NSString *)newName {// Received the notification of conversation group renaming}- (void)onConversationsAddedToGroup:(NSString *)groupName conversationList:(NSArray<V2TIMConversation *> *)conversationList {// Received the notification of a conversation added to a group}- (void)onConversationsDeletedFromGroup:(NSString *)groupName conversationList:(NSArray<V2TIMConversation *> *)conversationList reason:(uint32_t)reason {// Received the notification of a conversation deleted from a group// reason : Indicates the reason why the conversation was deleted from the conversation group, its values are:// When reason is 0, it means that it is triggered by the user actively calling deleteConversationsFromGroup.// When reason is 1, it means that the number of conversations added to the conversation group exceeds 1000, and the earliest conversation added to the group will be eliminated.}
class ConversationListener final : public V2TIMConversationListener {public:ConversationListener() = default;~ConversationListener() override = default;void OnConversationGroupCreated(const V2TIMString& groupName,const V2TIMConversationVector& conversationList) override {// Received the notification of conversation group creation}void OnConversationGroupDeleted(const V2TIMString& groupName) override {// Received the notification of conversation group deletion}void OnConversationGroupNameChanged(const V2TIMString& oldName, const V2TIMString& newName) override {// Received the notification of conversation group renaming}void OnConversationsAddedToGroup(const V2TIMString& groupName,const V2TIMConversationVector& conversationList) override {// Received the notification of a conversation added to a group}void OnConversationsDeletedFromGroup(const V2TIMString& groupName,const V2TIMConversationVector& conversationList,uint32_t reason) override {// Received the notification of a conversation deleted from a group// reason : Indicates the reason why the conversation was deleted from the conversation group, its values are:// When reason is 0, it means that it is triggered by the user actively calling deleteConversationsFromGroup.// When reason is 1, it means that the number of conversations added to the conversation group exceeds 1000, and the earliest conversation added to the group will be eliminated.}};// Add a conversation event listener. Keep `conversationListener` valid before the listener is removed to ensure event callbacks are received.ConversationListener conversationListener;V2TIMManager::GetInstance()->GetConversationManager()->AddConversationListener(&conversationListener);