BarrageStreamView
Component Overview
<Message Rendering Component> will display your bullet screen messages on the screen. Users can manually input emojis and text messages in the bullet screen through the
Message Sending Component
. Our message rendering component will then render the received messages on the screen, thereby enhancing the fun of the live stream and making the interaction experience more enjoyable and vivid.BarrageStreamView
: A rendering component that displays barrage messages on the screen.BarrageStreamView
: A message rendering component that displays barrage messages on the screen.BarrageDisplayWidget
: A rendering component that displays barrage messages on the screen.The rendering is shown as follows:

Component Integration
1. Download TUILiveKit from
2. GitHub to your local system.
3. Copy the Android/tuilivekit/component/barrage directory to your project.
4. In your settings.gradle.kts or settings.gradle file, add the configuration:
include(":barrage")
include ':barrage'
5. In the build.gradle.kts or build.gradle file of the project where you need to introduce dependencies, add the dependency configuration:
api(project(":barrage"))
api project(':barrage')
Import components using CocoaPods. The specific steps to import components are as follows:
1. You need to download the
Barrage
folder from GitHub to your local system.
2. Add
pod 'TUIBarrage'
dependency in the Podfile
file of your project.target 'xxxx' do......pod 'TUIBarrage', :path => '../Component/Barrage/TUIBarrage.podspec'// The path is the relative path between your Podfile file and TUIBarrage.Podspec file.end
If you don't have a
Podfile
file, first use the terminal to cd
into the xxxx.xcodeproj
directory, then create it with the following command:pod init
3. In the terminal, first
cd
to the Podfile
directory, then execute the following commands to install components.pod install
4. Any issues you encounter during integration and use, feel free to give us feedback.
1. In the dependencies node of the pubspec.yaml file in the project engineering, add a dependency on barrage.
dependencies:flutter:sdk: flutterflutter_localizations:sdk: flutterintl: ^0.19.0# Add barrage dependencylive_uikit_barrage: ^1.0.0
1. Execute the
2.
flutter pub get
command.3. Configure multilingual support. Add multilingual support for the gift component to the
localizationsDelegates
and supportedLocales
properties of your application's MaterialApp
.MaterialApp(localizationsDelegates: const [...BarrageLocalizations.localizationsDelegates,], supportedLocales: const [...BarrageLocalizations.supportedLocales,],// ...);
Component Usage
Notes:
Since the barrage component requires live room information parameters, it is necessary to load the barrage component after Audience Entering the Live Room or Anchor Create Live Room.
Integrating Message Rendering Component
At the position to display barrage, use
BarrageStreamView
to display barrage messages:BarrageStreamView barrageStreamView = new BarrageStreamView(mContext);// ownerId indicates the room owner's ID, used to distinguish display effects between host and viewersbarrageStreamView.init(roomId, ownerId);mLayoutBarrageContainer.addView(barrageStreamView);
At the position to display barrage, use
BarrageStreamView
to display barrage messages:import TUIBarragelet barrageDisplayView =BarrageStreamView
(roomId: roomId)// ...Add barrageInputView to your parent view here and adjust the layout
After obtaining the room owner information, set the ownerId to distinguish display effects between host and viewers.
barrageDisplayView.setOwnerId(ownerId)
Notes:
You can only successfully receive bullet screens inside the room after successfully entering the room.
Build BarrageDisplayController and BarrageDisplayWidget objects where you need to display barrage messages, and add the built BarrageDisplayWidget object to your Widget tree. Sample code is as follows:
BarrageDisplayController _displayController = BarrageDisplayController(roomId: "liveRoomId", /// Replace with your live stream room IDownerId: "liveOwnerId", /// Replace with your live stream host IDselfUserId: "selfUserId", /// Replace with your currently logged-in user IDselfName: "selfUserName"; /// Replace with your currently logged-in user nicknameBarrageDisplayWidget(controller: _displayController);
Insert Local Danmu Message
BarrageStreamView provides the
insertBarrages
API method for batch inserting custom messages (such as gift messages, live room notices). Usually, custom messages combined with custom styles can achieve different display effects.Sample code:
// Insert a gift message into the barrage areaBarrage barrage = new Barrage();barrage.content = "gift";barrage.user.userId = "sender.userId";barrage.user.userName = "sender.userName";barrage.user.avatarUrl = "sender.avatarUrl";barrage.extInfo.put("GIFT_VIEW_TYPE", "GIFT_VIEW_TYPE_1");barrage.extInfo.put("GIFT_NAME", "giftName");barrage.extInfo.put("GIFT_COUNT", "giftCount");barrage.extInfo.put("GIFT_ICON_URL", "imageUrl");barrage.extInfo.put("GIFT_RECEIVER_USERNAME"," receiver.userName");barrageStreamView.insertBarrages(barrage);
Notes:
is a
Map
for storing custom data.BarrageStreamView provides the
insertBarrages
API method for batch inserting custom messages (such as gift messages, live room notices). Usually, custom messages combined with custom styles can achieve different display effects.Sample code:
import TUIBarrageimport RTCCommon// Example 1: Insert a gift message into the barrage arealet barrage = TUIBarrage()barrage.content = "gift"barrage.user.userId = "sender.userId"barrage.user.userName = "sender.userName"barrage.user.avatarUrl = "sender.avatarUrl"barrage.user.level = "sender.level"let giftCount = 1barrage.extInfo["TYPE"] = AnyCodable("GIFTMESSAGE")barrage.extInfo["gift_name"] = AnyCodable("gift.giftName")barrage.extInfo["gift_count"] = AnyCodable(giftCount)barrage.extInfo["gift_icon_url"] = AnyCodable("gift.imageUrl")barrage.extInfo["gift_receiver_username"] = AnyCodable("receiver.userName")barrageDisplayView.insertBarrages([barrage])
Notes:
is a
Map
for storing custom data.When you need to insert a local barrage message, you can call the insertMessage method of the BarrageDisplayWidget to insert a local message. For example, after detecting that an audience enters the room in LiveKit, you can insert a barrage message indicating that an audience has entered the room. The sample code is as follows:
BarrageUser barrageUser = BarrageUser();barrageUser.userId = "enterRoomUserId"; /// Displayed user ID informationbarrageUser.userName = "enterRoomUserName"; /// Displayed user nickname informationbarrageUser.avatarUrl = "enterRoomUserAvatar"; /// Displayed user avatar informationbarrageUser.level = "66"; /// Displayed user level informationBarrage barrage = Barrage();barrage.user = barrageUser;barrage.content = "Enter a room"; /// Displayed text content_displayController.insertMessage(barrage);
Custom Barrage Message
There are two default barrage message styles: ordinary barrage message style and custom message style. Specific styles are represented by integers, with the ordinary barrage message style being 0.
If you need more message styles (such as gift sending echo), you need to rewrite the BarrageStreamView's agent BarrageItemTypeDelegate and implement the new style BarrageItemAdapter.
Rewrite the BarrageItemTypeDelegate agent to support the new style GIFT_VIEW_TYPE_1.
public static final int GIFT_VIEW_TYPE_1 = 1;public class BarrageViewTypeDelegate implements BarrageItemTypeDelegate {@Overridepublic int getItemType(int position, Barrage barrage) {if (barrage.extInfo != null && barrage.extInfo.containsKey("GIFT_VIEW_TYPE")) {String viewTypeString = String.valueOf(barrage.extInfo.get("GIFT_VIEW_TYPE"));if (String.valueOf(GIFT_VIEW_TYPE_1).equals(viewTypeString)) {return GIFT_VIEW_TYPE_1;}}return 0;}}mBarrageStreamView.setItemTypeDelegate(new BarrageViewTypeDelegate());
Implement an adapter for custom styles and set it to style GIFT_VIEW_TYPE_1.
public class GiftBarrageAdapter implements BarrageItemAdapter {@Overridepublic RecyclerView.ViewHolder onCreateViewHolder(ViewGroup parent) {LinearLayout ll = new LinearLayout(mContext);ll.addView(new TextView(mContext));return new GiftViewHolder(ll, mDefaultGiftIcon);}@Overridepublic void onBindViewHolder(RecyclerView.ViewHolder holder, int position, Barrage barrage) {GiftViewHolder viewHolder = (GiftViewHolder) holder;viewHolder.bind(barrage);}// GiftViewHolder...}mBarrageStreamView.setItemAdapter(GIFT_VIEW_TYPE_1, new GiftBarrageAdapter(mContext));
There are two default barrage message styles: ordinary barrage message style and custom message style.
If you need more message styles (such as gift sending echo), you can implement the proxy method BarrageStreamViewDelegate of BarrageStreamView.
import TUIBarrageclass MyViewController: BarrageStreamViewDelegate {let barrageDisplayView = BarrageStreamView(roomId: roomId)override func viewDidLoad() {super.viewDidLoad()barrageDisplayView.delegate = self // Set the proxy for BarrageStreamView// ...}func onBarrageClicked(user: TUIUserInfo) {// Here you can add the event processing logic for barrage message clicks. 'user' is the sender information.}func barrageDisplayView(_ barrageDisplayView: BarrageStreamView, createCustomCell barrage: TUIBarrage) -> UIView? {// Whether to use Custom UI, if not needed, return nil justguard let type = barrage.extInfo["TYPE"], type.value as? String == "GIFTMESSAGE" else {return nil}// Return custom message style UI (gift echo)return CustomBarrageView(barrage: barrage)}}// Custom UIclass CustomBarrageView: UIView {let barrage: TUIBarrageinit(barrage: TUIBarrage) {self.barrage = barragesuper.init(frame: .zero)}required init?(coder: NSCoder) {fatalError("init(coder:) has not been implemented")}// ...Layout and draw your own UI here}
When you need to display a custom barrage item for specific barrage messages, you can implement it through the setCustomBarrageBuilder method of BarrageDisplayWidget. For example, the sample code for customizing a barrage that displays red text is shown below:
/// 1. Define a custom barrage item builderclass GiftBarrageItemBuilder extends CustomBarrageBuilder {@overrideWidget buildWidget(BuildContext context, Barrage barrage) { /// When shouldCustomizeBarrageItem returns true, customize widgetreturn const Text(barrage.content,style: TextStyle(fontSize: 18, fontWeight: FontWeight.w700, color: Colors.red),);}@overridebool shouldCustomizeBarrageItem(Barrage barrage) { /// For the data model of the barrage message, determine whether the current barrage message needs to be customizedif (barrage.extInfo.keys.isNotEmpty) {return true;}return false;}}/// 2. Set setCustomBarrageBuilder for BarrageDisplayWidget_displayController.setCustomBarrageBuilder(GiftBarrageItemBuilder());