please select
  • UIKit
  • SDK
  • Server APIs
Chat/
SDK/
Unity(Game Solution)/
Message/
SDK
  • Run Demo
  • SDK Integration
  • Initialization
  • Login and Logout
  • Message
    • Message Overview
    • Sending Message
    • Receiving Message
    • Historical Message
    • Forwarding Message
    • Modifying Message
    • Deleting Message
    • Clearing Messages
    • Recalling Message
    • Online Message
    • Read Receipt
    • Querying Message
    • Group @ Message
    • Targeted Group Message
    • Notification Muting
    • Message Extension
  • Conversation
    • Conversation Overview
    • Conversation List
    • Getting Conversation
    • Conversation Unread Count
    • Pinning Conversation to the Top
    • Deleting Conversation
    • Conversation Draft
    • Conversation Mark
    • Conversation Group
  • Group
    • Group Overview
    • Group Management
    • Group Profile
    • Group Member Management
    • Group Member Profile
    • Custom Group Attribute
    • Group Counter
  • User
    • User Profile
    • User Status
    • Friend Management
    • Friend List
    • Blocklist
  • Changelog
  • Guideline for Beginners
  • Console Guide
    • Creating and Upgrading an Application
    • Basic Configuration
    • Feature Configuration
    • Account Management
    • Group Management
    • Webhook Configuration
  • Product Introduction
    • Message Management
      • One-to-One Message
      • Message Storage
      • Offline Push
      • Group Message
      • Message Formats
    • Account System
      • Login Authentication
      • Online Status Management
    • Group Related
      • Group System
      • Group Management
    • User Profile and Relationship Chain
      • Profile Management
      • Relationship Chain Management
  • Purchase Guide
    • Billing Overview
    • Pricing
  • Error Codes

Recalling Message

Feature Description

The method for recalling a message is MsgRevoke (Details).
The receiver listens for a message recall notification through SetMsgRevokeCallback (Details).

Recalling a Message

The sender can recall a successfully sent message.
By default, the sender can recall a message sent within two minutes. You can change the time limit for message recall as instructed in Feature Configuration.
Message recall can be implemented through the receiver UI code: When a message is recalled, the receiver will receive the MsgRevokeCallback notification which contains the msgID of the recalled message. You can identify the recalled message at the UI layer based on the msgID and change the bubble for the message to the "Message recalled" status.

Recalling a message (by the sender)

The sender calls MsgRevoke (Details) to recall a message.
Sample code:
Message message = new Message(); // Here, the message can be an instance returned by another API, such as the message list API.

TIMResult res = TencentIMSDK.MsgRevoke(conv_id, TIMConvType.kTIMConv_C2C, message, (int code, string desc, string user_data) => {
// Process the callback logic
});

Noticing a message recall (by the receiver)

The receiver receives a message recall notification through SetMsgRevokeCallback (Details).
Sample code:
TencentIMSDK.SetMsgRevokeCallback((List<MsgLocator> msg_locator, string user_data) => {
// Process the recalled message among locally maintained messages
});