Background Music
this document primarily introduces how to use
RTC Room Engine
SDK to implement relevant features of background music.Prerequisites
Before using the background music settings-related features provided by
RTC Room Engine
SDK, you need to log in to the SDK first.User Guide
Start/Stop Playing Background Music
You can start or stop playing background music by calling
startPlayMusic
and stopPlayMusic
two APIs.When calling
startPlayMusic
to start playing background music, you need to input a parameter in types of TXAudioMusicParam
to set playback control information. TXAudioMusicParam
contains following information, which you can set separately:Enumeration Types | Description |
id | Field Meaning: Music ID. Special Instructions: The SDK allows playback of multiple music streams. Therefore, IDs are required for tagging to control the start, stop, and volume of the music. |
endTimeMS | Field Meaning: Music end playback time point, in milliseconds, with 0 indicating playback to the end of the file. |
isShortFile | Field Meaning: Whether the playback is a short music file. Recommended Value: YES: Short music files that need to be repeated. NO: Normal music file. Default value: NO. |
loopCount | Field Meaning: Number of music loops. Recommended Value: The value range is from 0 to any positive integer. The default value is 0. 0 means play the music once; 1 means play the music twice; and so on. |
path | Field Meaning: Complete path or URL address of the sound effect file. Supported audio formats include MP3, AAC, M4A, WAV. |
publish | Field Meaning: Whether to transmit music to remote end. Recommended Value: YES: The music can be played locally while the remote user can also hear it. NO: The anchor can only hear the music locally, and the remote audience cannot hear it. Default value: NO. |
startTimeMS | Field Meaning: Music start playback time point, in milliseconds. |
You can start or stop playing background music by calling
startPlayMusic
and stopPlayMusic
two APIs.When calling
startPlayMusic
to start playing background music, you need to input a parameter in types of AudioMusicParam
to set playback control information. AudioMusicParam
contains following information, which you can set separately:Enumeration Types | Description |
id | Field Meaning: Music ID. Special Instructions: The SDK allows playback of multiple music streams. Therefore, IDs are required for tagging to control the start, stop, and volume of the music. |
endTimeMS | Field Meaning: Music end playback time point, in milliseconds, with 0 indicating playback to the end of the file. |
isShortFile | Field Meaning: Whether the playback is a short music file. Recommended Value: YES: Short music files that need to be repeated. NO: Normal music file. Default value: NO. |
loopCount | Field Meaning: Number of music loops. Recommended Value: The value range is from 0 to any positive integer. The default value is 0. 0 means play the music once; 1 means play the music twice; and so on. |
path | Field Meaning: Complete path or URL address of the sound effect file. Supported audio formats include MP3, AAC, M4A, WAV. |
publish | Field Meaning: Whether to transmit music to remote end. Recommended Value: YES: The music can be played locally while the remote user can also hear it. NO: The anchor can only hear the music locally, and the remote audience cannot hear it. Default value: NO. |
startTimeMS | Field Meaning: Music start playback time point, in milliseconds. |
The following is a simple example of starting/stopping playing background music:
import RTCRoomEngineimport TXLiteAVSDK_Professionallet audioEffectManager = TUIRoomEngine.sharedInstance().getTRTCCloud().getAudioEffectManager()// Start background music playback.let musicParam = TXAudioMusicParam()musicParam.id = 0 // Replace with your own Music IDmusicParam.path = "path" // Replace with the full path or URL address of the music filemusicParam.publish = true // Transmit music to remote endmusicParam.loopCount = 0 // Replace with the number of times you need to loop playbackaudioEffectManager.startPlayMusic(musicParam) { code inif code == 0 {// Playback started successfully} else {// Playback start failed.}} onProgress: { progress, duration in// Playback progress callback.} onComplete: { _ in// Playback end callback.}// Stop background music playback.audioEffectManager.stopPlayMusic(musicId) // Replace with the Music ID you need to stop.
TXAudioEffectManager audioEffectManager = TUIRoomEngine.sharedInstance().getTRTCCloud().getAudioEffectManager();int id = 0; // Replace with your own Music IDString path = "path"; // Replace with the full path or URL address of the music file.// Start background music playback.TXAudioEffectManager.AudioMusicParam musicParam = new TXAudioEffectManager.AudioMusicParam(id, path);musicParam.publish = true; // Transmit music to remote end.musicParam.loopCount = 0; // Replace with the number of times you need to loop playback.audioEffectManager.startPlayMusic(musicParam);// Stop background music playback.audioEffectManager.stopPlayMusic(id); // Replace with the Music ID you need to stop.
Set Background Music Volume
You can set the background music volume by calling the
setAllMusicVolume
API and passing an Int value.The passed-in Int value represents the volume, with a value range of 0 - 100. The following is an example of calling
setAllMusicVolume
to set the background music volume:import RTCRoomEngineimport TXLiteAVSDK_Professionallet audioEffectManager = TUIRoomEngine.sharedInstance().getTRTCCloud().getAudioEffectManager()let volume = 60 // Replace with the volume you need to setaudioEffectManager.setAllMusicVolume(volume)
TXAudioEffectManager audioEffectManager = TUIRoomEngine.sharedInstance().getTRTCCloud().getAudioEffectManager();int volume = 60; // Replace with the volume you need to setaudioEffectManager.setAllMusicVolume(volume);