Microphone Management
本文档主要介绍
SeatGridView
的麦克风管理能力。SeatGridView
支持如下麦克风管理能力:前提条件
使用指引
步骤1:将 SeatGridView 添加到视图上
您需要先导入
SeatGridView
模块,然后创建一个 SeatGridView 视图对象,并将其添加到自己的视图上。import UIKitimport RTCRoomEngineimport SeatGridViewclass MicrophoneManagementController: UIViewController {private let seatGridView: SeatGridView = {let view = SeatGridView()return view}()override func viewDidLoad() {super.viewDidLoad()self.seatGridView.addObserver(observer: self)// 将 seatGridView 添加到视图上,同时设置好布局约束}deinit {self.seatGridView.removeObserver(observer: self)}}
import com.trtc.uikit.livekit.seatGridView.SeatGridView;public class MicrophoneManagementActivity extends AppCompatActivity {@Overrideprotected void onCreate(@Nullable Bundle savedInstanceState) {super.onCreate(savedInstanceState);SeatGridView seatGridView = new SeatGridView(this);addContentView(seatGridView,new ViewGroup.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT));seatGridView.addObserver(this);}@Overrideprotected void onDestroy() {super.onDestroy();seatGridView.removeObserver(this);}}
步骤2:管理麦克风
打开麦克风
调用
startMicrophone
打开麦克风。self.seatGridView.startMicophone {// 打开麦克风成功} onError: { code, message in// 打开麦克风失败}
seatGridView.startMicrophone(new TUIRoomDefine.ActionCallback() {@Overridepublic void onSuccess () {// 打开麦克风成功}@Overridepublic void onError (TUICommonDefine.Error error, String message) {// 打开麦克风失败}});
关闭麦克风
调用
stopMicrophone
关闭麦克风。self.seatGridView.stopMicophone()
seatGridView.stopMicophone();
静音
调用
muteMicrophone
静音。self.seatGridView.muteMicrophone()
seatGridView.muteMicrophone();
解除静音
调用
unmuteMicrophone
解除静音。self.seatGridView.unmuteMicrophone {// 解除静音成功} onError: { code, message in// 解除静音失败}
seatGridView.unMuteLocalAudio(new TUIRoomDefine.ActionCallback() {@Overridepublic void onSuccess() {// 解除静音成功}@Overridepublic void onError(TUICommonDefine.Error error, String message) {// // 解除静音失败}});
当有人麦克风状态发生改变时,您会收到回调
onUserAudioStateChanged
。func onUserAudioStateChanged(userInfo: TUIUserInfo, hasAudio: Bool, reason: TUIChangeReason) {// userInfo.userName的音频状态改变了}
void onUserAudioStateChanged(TUIRoomDefine.UserInfo userInfo, boolean hasAudio,TUIRoomDefine.ChangeReason reason) {// userInfo.userName的音频状态改变了}