Unleashing the Power of Voice in Gaming: How GME and Wwise Elevate the Dark and Darker Experience
In the recent Steam Summer Game Festival, "Dark and Darker" made its debut on the Steam and Epic Games Store. As the first game released by the Korean independent game studio Ironmace, "Dark and Darker" exploded in popularity during its initial test on Steam. In just seven days, its average daily online players exceeded 100,000, and it attracted 170,000 people to add it to their wish list.
As a game heavily emphasizing teamwork and cooperation, "Dark and Darker" often requires players to communicate and negotiate with their teammates or even encounter enemies through the voice system. Therefore, the in-game voice system becomes a crucial component in building an immersive gaming experience. Imagine exploring a dark alley when suddenly a voice emerges, sounding as flat as a phone call. Such a situation can easily break the immersion. "Dark and Darker" seamlessly integrates the voice system with the game environment, providing clear and effective communication while incorporating voice effects that match the game's atmosphere. Players' voices not only have a clear sense of direction but also come with reverberation. This echo effect makes players feel as if they are truly in an underground city, making the experience more immersive and natural.
The Unique Advantages of the Wwise+GME Solution
Such an outstanding game voice system relies not only on the ingenuity of the creative team but also on the support of excellent technical solutions. "Dark and Darker" adopts the exclusive voice solution jointly launched by the GME and Wwise R&D teams. Leveraging Tencent RTC's one-stop voice solution deeply optimized for gaming scenarios and Wwise's powerful audio processing and control capabilities, the integration of voice into the game audio design process brings richer voice gameplay to the game.
Game Multimedia Engine (GME) is a one-stop voice solution customized by Tencent RTC Real-Time Communication for gaming scenarios. It provides functions such as multi-person real-time voice, voice messages, voice-to-text, 3D voice, fun voice changing, voice beautification, and voice content review. With a simple interface design and low-threshold access with just four lines of code, it helps developers implement voice functionality in games. GME is compatible with mainstream console platforms and deeply adapts to popular game engines such as UE, Unity, and Cocos, supporting Mac, Windows, iOS, and Android systems.
As the only officially authorized voice plugin for the top-tier interactive audio engine Wwise, the GME and Wwise R&D teams have jointly launched an exclusive voice solution. The GME voice plugin sends both the local voice to be transmitted (the local player's voice recorded by the microphone) and the voice received from the network (the voice of other teammates to be played locally) to Wwise's processing pipeline, deeply integrating with the Wwise audio engine. It innovatively solves the problem of losing game background sound effects when the voice is open and can be combined with game sound effects to achieve richer gameplay. Simultaneously, with GME's echo cancellation and noise suppression patent algorithms, the solution can restore clear sound and utilize echo cancellation technology to help games achieve sound localization in both headphone and speaker scenarios.